THE SURVEYOR'S INSTITUTE OF MAPPING + CASTING
Year 3, Semester 2; 2022
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This project reinterprets upon the current issues surrounding common vernacular within the Regent's cityscape, through 'unsolving' the city's fragments of John Nash, and constructing a new future within the modern-day ideals of the government's 'Build Back Better' initiative, as well as the Dymaxion's notion of common unity.
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The Surveyor's Institute of Mapping and Casting is a mothership for organised thought; providing a set of testbeds for the collation of information accrued by the creative user, and acts as a site for experimenting and reproducing fragments of Nash's 'new' vernacular.
Masterplanning and mapping neoclassical sites in the Regency.
Conceptual Digital Collages - experimenting with the Wachsmann frame typology.
World Game Compositions - spatial research towards the underlying programme.
Ground floor plan - exhibition hall and external courtyard.
Third floor plan - internalised map rooms and central workshop.
East elevation facing Great Portland Street station.
Long section denoting groundscape to roofscape programme within the Institute.
North elevation facing Marylebone Road.
Short section denoting groundscape to roofscape programme within the Institute.
Rendered perspectives of CNC workshop spaces within the basement levels.
Internal groundscape of institute - exposition floorplate and stairs to surveyal equipment 'depots'.
Entrance approach from Great Portland street, looking onto main lift core and external 'Cast Court' exposition space.
The Dymaxion World Game observatory deck - a modern continuation of Buckminster Fuller's legacy.
Internal atmospheric isometric of cartography map rooms.
Final isometric render - "The Cartographer in his Cloud"